Class and Description |
---|
IProceduralModule
specialized module for accessing procedural memory
|
Class and Description |
---|
IProceduralModule
specialized module for accessing procedural memory
|
Class and Description |
---|
IConflictSetAssembler
code responsible for assembling the list of productions that may be
instantiated given the contents of the buffers.
|
IProceduralModule
specialized module for accessing procedural memory
|
IProductionInstantiator
code responsible for instantiating a production (possibly multiple times)
given the provisional bindings (which are defined by the buffer contents)
|
IProductionSelector
code that is responsible for selecting the winning (to be fired)
instantiation from the conflict set
|
Class and Description |
---|
IProceduralModule
specialized module for accessing procedural memory
|
Class and Description |
---|
IProceduralModule
specialized module for accessing procedural memory
|
Class and Description |
---|
IProceduralModule
specialized module for accessing procedural memory
|
Class and Description |
---|
IProceduralLearningModule |
Class and Description |
---|
IConflictSetAssembler
code responsible for assembling the list of productions that may be
instantiated given the contents of the buffers.
|
IProceduralModule
specialized module for accessing procedural memory
|
IProductionInstantiator
code responsible for instantiating a production (possibly multiple times)
given the provisional bindings (which are defined by the buffer contents)
|
IProductionSelector
code that is responsible for selecting the winning (to be fired)
instantiation from the conflict set
|
Class and Description |
---|
IProceduralLearningModule |
IProceduralModule
specialized module for accessing procedural memory
|
Class and Description |
---|
IProductionInstantiator
code responsible for instantiating a production (possibly multiple times)
given the provisional bindings (which are defined by the buffer contents)
|
Class and Description |
---|
IProceduralModule
specialized module for accessing procedural memory
|
IProductionInstantiator
code responsible for instantiating a production (possibly multiple times)
given the provisional bindings (which are defined by the buffer contents)
|
IProductionSelector
code that is responsible for selecting the winning (to be fired)
instantiation from the conflict set
|