public class NetworkedMasterClock extends MasterClock
BasicClock.IClockWaiter, BasicClock.WaitFor
_lock, _timeChangeCondition
Constructor and Description |
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NetworkedMasterClock(IReality reality) |
Modifier and Type | Method and Description |
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double |
setTime(double newTime)
set the time and signal (this is shifted time)
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addOwner, getOwners, isOwner, removeOwner, setInvalidAccessThrowsException, setTime, updateTime
await, constrainPrecision, createWaitForAny, createWaitForTime, getDefaultWaitTime, getTime, getTimeShift, getTimeSlipTolerance, getWaitForAny, getWaitForTime, isIgnoringDiscrepencies, requestTime, setDefaultWaitTime, setIgnoreDiscrepencies, setTimeInternal, setTimeShift, setTimeSlipTolerance, waitForChange, waitForTime
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getTime, getTimeShift, setTimeShift, waitForChange, waitForTime
public NetworkedMasterClock(IReality reality)
public double setTime(double newTime)
BasicClock
setTime
in interface ISetableClock
setTime
in class BasicClock